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Status Effects
Status Effects
Effect
Multiplier
Description
Shielded
—
A physical shield that temporarily absorbs incoming damage.
Invisible
—
Become untargetable by most enemies.
Invulnerable
—
Complete immunity to all forms of damage.
Paralyzed
—
Prevents all movement.
Dispel
—
Removes all active buffs.
Confused
—
Scrambles core movement controls.
Invincible
—
Complete immunity to all forms of damage and status effects.
Hallucinating
—
Causes most objects to distort unpredictably.
Fear of the Bull
—
Dazed by Taurus' sheer strength, your Speed stat is unable to go above 40.
Cutscene
—
Lights, camera, action! Grants complete immunity to all incoming damage and status effects. Disables most controls and UI.
Trade Backing
—
Empowers Taurus with the Trade City's spirit of Commerce.
Residential Backing
—
Empowers Taurus with the Trade City's spirit of the People.
Agricultural Backing
—
Empowers Taurus with the Trade City's spirit of Growth.
City Backing
—
Empowers Taurus with the Trade City's spirit of Independence.
Grounded
—
Watch your step! Reduces base movement speed when not on specific tiles.
Barrier
—
A magical barrier that temporarily absorbs damage. Does not take Armor stat into account.
Slowed
I
II
III
IV
V
x0.85
x0.7
x0.55
x0.45
x0.35
Reduces speed, hindering the target's movement.
Gigantify
I
II
III
IV
V
x1.2
x1.4
x1.6
x1.8
2
Enlarges the target's size and hitbox.
Minify
I
II
III
IV
V
x0.1
x0.2
x0.4
x0.6
x0.8
Shrinks the target's size and hitbox.
Armored
I
II
III
IV
V
Player
x1.2
x1.4
x1.6
x1.8
2
Enemy
x1.5
2
x2.5
3
x3.5
Increases defense, reducing incoming damage.
Bleeding
I
II
III
IV
V
Player
10
20
30
40
50
Enemy
100
200
300
400
500
Continuously inflicts damage over time.
Burning
I
II
III
IV
V
Player
5
10
15
20
25
Enemy
50
100
150
200
250
Continuously inflicts damage over time. Disables natural health regeneration.
Mana Drain
I
II
III
IV
V
5
10
15
20
25
Continuously drains mana over time. Disables natural mana regeneration.
Poisoned
I
II
III
IV
V
x0.85
x0.7
x0.55
x0.4
x0.25
Reduces effectiveness of all forms of health regeneration.
Vulnerable
I
II
III
IV
V
x0.2
x0.4
x0.6
x0.8
1
Increases all forms of incoming damage.
Damage Down
I
II
III
IV
V
x0.1
x0.2
x0.3
x0.4
x0.5
Reduces all forms of outgoing damage.
Weak
I
II
III
IV
V
x0.8
x0.65
x0.5
x0.4
x0.3
Reduces attack, lowering damage strength.
Empowered
I
II
III
IV
V
Player
x1.2
x1.35
x1.5
x1.6
x1.7
Enemy
x1.1
x1.2
x1.3
x1.4
x1.5
Boosts attack, increasing damage strength.
Healing
I
II
III
IV
V
20
25
30
35
40
Boosts vitality, continuously heals the target over time.
Fortifying
I
II
III
IV
V
3
4
5
6
7
Temporarily increases defense stats.
Fury
I
II
III
IV
V
x1.2
x1.35
x1.5
x1.6
x1.7
Boosts dexterity, increasing attack rate.
Speedy
I
II
III
IV
V
x1.15
x1.3
x1.45
x1.55
x1.65
Boosts speed, heightening mobility.
Blessed
I
II
III
IV
V
5
10
15
20
25
Boosts wisdom, granting faster mana regeneration.
ArmorBroken
I
II
III
IV
V
x0.2
x0.4
x0.6
x0.8
1
Reduces armor, increasing damage taken.
Enfeebled
I
II
III
IV
V
x0.1
x0.2
x0.3
x0.4
x0.5
Reduces all stats, severely weakening offensive and defensive capabilities.